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Boards PAPRIUM About the Game
Interviews
24/04/2017 - 09:46
Very interesting reading. We learn even more technical details, as well as development background.
Thanks a lot for sharing Luis, and thanks for your dedication so far. You can be proud!
Most annoying fanboy ever
24/04/2017 - 10:29
Great interview, very instructive.
Thanks for sharing. :)
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24/04/2017 - 14:58
"More over, there is the “IPL” tech to bring more parallaxes, “DATENMEISTER” for extra audio channels, and the “EXS-VI” for “Expanded Sprites Mode VI” which allows the game to exceed other games limitations and quite some more surprises. Really, our hope is to have created the ultimate Mega Drive game!"

Là, ça devient vraiment intéressant...
26/04/2017 - 06:40
Yeah :) If you liked the interviews, always feel free to comment in their dedicated comments-section or facebook pages! [:fourmi]
Woot! Woot!
29/04/2017 - 09:59
Here is another fairly comprehensive interview with Gwenael Godde(Fonzie).

https://youtu.be/Lunr-5JuRjw 
Woot! The message above has an outstanding like-o-ratio of:
18%
01/05/2017 - 17:40
I loved that interview Luke, it had plenty of new thing's and we even learned more about Fonzie.
Fight the future, with the power of your Dreamcast.
01/05/2017 - 17:54
Fonzie was quite good in the interview, seemed like a cool guy. Wonder why he avoids them!
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01/05/2017 - 18:41
I think a format like this is good, we get to hear that Fonzie is just like us and it is easier to understand his points.

With writing text, it can be hard to convey tone and meaning but through voice, it is easier to understand what Fonzie means.

I was super gald to hear that my suggestion of skeleton Axel made it into the game too.

http://i.imgur.com/ZOtzdIa.jpg
Fight the future, with the power of your Dreamcast.
04/05/2017 - 09:04
Good interview ! Happy to know we can hit ennemies while they are dizzy or lying on the floor (like in Target Renegade, Double Dragon Advance...).

But I would like to hear something about hit detection and Bonus Stage/System.
Paprium seems to be full of big sprites, but will there be small ones (or moderate size) ... ?

Also no guns it is Ok. But will there be a final boss with a submachine like in Double Dragon (Willy, boss Black Warriors boss)... ?
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